It also has an alternate ending but it remains open-ended in both cases. Unlike Limbo, Inside offered slightly more interaction as the protagonist manages to interact with a few beings that don't want to kill him. This game didn't lack disturbing elements either, which once again turned out to be one of the game's actual qualities since these elements gave us that eery feeling and overall dark experience. Inside came five years after Limbo and offered a slightly different kind of experience, no longer being monochromatic but still rather dark. Players on Steam offered 15.118 reviews at the time of writing, with 95 per cent of them being positive. Inside managed to meet and apparently exceed the hyped up expectations since it was received even better than Limbo. Limbo's surprise success built up huge expectations for a possible sequel or at least whatever game came next from Playdead. It is worth noting that the game does feature some disturbing content, such as dead children, so while it looks innocent on the surface the game is not recommended for the faint of heart. The game's story is somewhat minimalistic and revolves around a boy who awakens at the edge of hell and proceeds going through a forest and a dilapidated city while looking for his sister. Limbo, despite appearing on nearly every platform under the. This platformer riddled with puzzles only kept conquering the hearts of players throughout the years, just as the 93 per cent positive review score on Steam suggests. The news that it will now be making it’s way to the Switch means it will be Playdead’s first game to appear on a Nintendo console. Limbo took the world by surprise, but a positive one back in 2011 when curious players entered the game's dark, slightly depressive but also beautiful 2D world. Après Limbo, voici Inside, toujours de Playdead, toujours un jeu d’aventure, plateformes et réflexion, sorti initialement en en 2016.
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